A Good Resource.
A good Blog, suggested by your fellow student Finley Lewis:
https://www.slynyrd.com/blog/2018/8/19/pixelblog-8-intro-to-animation
While the economy of pixel art makes it a splendid medium to animate in, the limitations present peculiar nuances. The majority of pixel art is animated in a traditional frame by frame manner. Most often you will find pixel art animation in the form of short looping cycles, especially when used in video games. As simple as they may seem, looping animations demand great attention to detail. When repeatedly played over an over again you notice every detail, and a single misplaced pixel can create an eyesore. In other words, you can’t hide poor cluster work with fluid animation. Furthermore, I recommend developing confidence in your basic pixeling skills before getting too carried away with animation. But ultimately, the most effective way to learn is by going through the motions. Best to start with simple small sprites and limited colors. Let’s ease in with some idle cycles.